GMod server hosting success hinges on three critical performance pillars: tickrate optimization, addon management, and efficient map rotation. This comprehensive guide reveals professional techniques to eliminate lag, boost server FPS, and create smooth gameplay experiences that keep players coming back.
Sizing Summary: Performance Quick Wins
- Tickrate: Use 33 for 16-32 players, 22 for 32-48, and 11 for 48+ players on most gamemodes
- Addons: Limit to essential addons, audit regularly for performance leaks, use optimization packs
- Maps: Implement smart rotation with preloading, avoid oversized maps, use workshop efficiently
- Config: Set
sv_minrate 20000,fps_max 550, disable unnecessary stats collection
Tickrate Optimization Matrix
| Player Count | Tickrate | CPU Impact | Notes |
|---|---|---|---|
| 16-32 players | 33 | Medium | Good balance for most gamemodes |
| 32-48 players | 22 | High | DarkRP/Roleplay servers sweet spot |
| 48+ players | 11 | Very High | Prevents server overload |
| TTT/Murder/Sandbox | 66 | Low-Medium | Maximum for light gamemodes |
Understanding GMod Server Performance
Garry’s Mod servers face unique challenges due to the game’s single-threaded architecture—the server only uses one CPU core, making optimization crucial.[65] Unlike other Source games, GMod’s sandbox nature means every server runs differently based on addons, maps, and player behavior patterns.
The Tickrate Foundation
Tickrate determines how many times per second your server updates—essentially your server’s “FPS.” Higher tickrates provide smoother gameplay but consume exponentially more CPU resources.[56] The key is finding the sweet spot where performance meets player count demands.
Setting Your Tickrate:
- Via Startup Parameters: Add
-tickrate 33to your server launch command - Via Config File: Create
tickrate.txtin yourgarrysmod/directory with your desired value - Dynamic Management: Use hosting panel tools for real-time adjustments
Monitoring Tickrate Health:
Use net_graph 4 in-game to monitor server performance. If the sv value blinks red, your server is overloaded and needs tickrate reduction.[56]
Smart Addon Management
The 80/20 Rule: 80% of server lag typically comes from 20% of your addons. Regular auditing prevents performance decay.[82]
| Optimization Type | Recommended Addon |
|---|---|
| Performance Boost | GOPT - Optimization Addon |
| Hook Library | Hook Library Optimization |
| Physics Limit | Prop Limit & Physics Optimizer |
| Network | Network Optimization Pack |
| Memory | Garbage Collection Optimizer |
| Rendering | Client FPS Booster |
Addon Optimization Checklist:
- Limit Total Count: Keep under 50 addons for optimal performance
- Regular Updates: Outdated addons cause memory leaks and crashes
- Workshop vs Manual: Workshop addons auto-update but can cause sync issues
- Code Quality: Avoid poorly coded addons that spam console errors
- Resource Monitoring: Use Physgun Utils or similar tools for net message statistics[85]
Advanced Server Configuration
Proper server.cfg optimization can dramatically improve performance:
| Parameter | Value | Description |
|---|---|---|
| sv_minrate | 20000 | Minimum bandwidth rate for smoother play |
| sv_maxrate | 100000 | Maximum bandwidth (0 for unlimited) |
| fps_max | 550 | Server FPS cap (produces ~500 FPS) |
| sv_stats | 0 | Disable CPU stats collection |
| net_maxfilesize | 64 | Maximum file download size |
| decalfrequency | 10 | Decal spawn frequency limit |
Essential Launch Parameters:
# High Performance Launch Command
./srcds_run -game garrysmod -console -tickrate 33 \
+map gm_construct +maxplayers 32 \
-authkey YOURAUTHKEY -disableluarefresh \
-softrestart -high -malloc=system
Key Parameter Explanations:
-disableluarefresh: Prevents constant Lua recompilation, reducing CPU overhead-softrestart: Enables cleaner server restarts without full process kills-high: Sets high process priority for better resource allocation-malloc=system: Optimizes memory allocation for better RAM utilization
Map Rotation Strategies
Efficient map rotation prevents player boredom while maintaining server stability. Poor rotation leads to empty servers during unpopular maps and performance issues with oversized maps.
| Gamemode | Rotation Method | Timer | Example Map |
|---|---|---|---|
| TTT | mapcycle.txt | 4 rounds | ttt_minecraft_b5 |
| DarkRP | ULX Map Vote | 60 minutes | rp_downtown_v4c_v2 |
| Sandbox | Auto Rotation | 90 minutes | gm_construct |
| Murder | Round-based | 3 rounds | gm_atomic |
Implementing Smart Map Rotation
Method 1: Basic Mapcycle (TTT/Murder)
Create mapcycle.txt in your garrysmod/cfg/ directory:
ttt_minecraft_b5
ttt_67thway_v14
ttt_dolls_v2
ttt_rooftops_a2_f1
Method 2: Timed Rotation (DarkRP/Sandbox)
-- Auto map rotation script
local maptime = 3600 -- 60 minutes
local warning = 3540 -- 59 minutes
local maps = {
"rp_downtown_v4c_v2",
"rp_rockford_v2b",
"rp_southside",
"rp_evocity_v4b1"
}
local function checkTime()
if CurTime() > warning and not warned then
for _, ply in ipairs(player.GetAll()) do
ply:PrintMessage(HUD_PRINTTALK, "Map changing in 1 minute!")
end
warned = true
end
if CurTime() > maptime then
local nextmap = maps[math.random(#maps)]
game.ConsoleCommand("changelevel " .. nextmap .. "\n")
end
end
timer.Create("MapRotation", 60, 0, checkTime)
Method 3: Workshop Integration For workshop maps, use collection IDs in startup parameters:
+host_workshop_collection 123456789
Advanced Performance Optimization
CPU and Memory Optimization
Multi-core Utilization Techniques:
# server.cfg optimizations
threadpool_affinity "4" // Cores: 8=octa, 6=hexa, 4=quad, 2=dual
mem_max_heapsize "2048" // RAM allocation in MB
Garbage Collection Tuning:
-- Simple GC optimization
hook.Add("Think", "OptimizeGC", function()
if math.random(1, 1000) == 1 then
collectgarbage("step", 100)
end
end)
Network Optimization
Rate Commands for Different Connection Types:
- High-Speed Connections:
sv_minrate 20000,sv_maxrate 100000 - Mixed Connections:
sv_minrate 10000,sv_maxrate 60000 - Low Bandwidth:
sv_minrate 5000,sv_maxrate 30000
Update Rate Optimization:
sv_maxupdaterate 66 // Maximum updates per second to clients
sv_minupdaterate 33 // Minimum updates per second
sv_maxcmdrate 66 // Maximum commands from clients
sv_mincmdrate 33 // Minimum commands from clients
Gamemode-Specific Optimizations
DarkRP/Roleplay Servers
- Tickrate: 22-33 for 20-40 players
- Props: Implement strict prop limits (200-300 per player)
- Jobs: Limit concurrent jobs to prevent entity spam
- NPCs: Minimize NPC count, use static merchants when possible
TTT/Murder Servers
- Tickrate: 66 for best hit registration
- Maps: Rotate every 3-4 rounds to maintain interest
- Addons: Focus on gameplay enhancement, avoid visual clutter
- Players: Cap at 32 for optimal balance
Sandbox Servers
- Tickrate: 33-66 depending on build complexity
- Cleanup: Aggressive prop cleanup (15-30 minutes)
- Physics: Limit physics props to prevent server crashes
- Tools: Restrict certain tools for newer players
Troubleshooting Common Issues
High CPU Usage
- Check tickrate: Lower if consistently above 80% CPU
- Audit addons: Remove or update problematic addons
- Monitor entities: Use
statuscommand to check entity counts - Review maps: Avoid poorly optimized maps with excessive entities
Network Lag
- Adjust rates: Balance
sv_minrate/sv_maxratefor your bandwidth - Check routing: Use VPN solutions for routing optimization[79]
- FastDL optimization: Compress and optimize download content
- Regional hosting: Choose servers close to your primary player base
Memory Leaks
- Regular restarts: Schedule automatic restarts every 12-24 hours
- Addon auditing: Remove addons that continuously increase memory usage
- Map cleanup: Implement automatic prop/ragdoll cleanup systems
- Monitor logs: Watch for Lua errors indicating memory issues
Professional GMod Server Hosting Tips
Hardware Recommendations
- CPU: High single-core performance (Intel i7/i9 or AMD Ryzen 7/9)
- RAM: 8GB minimum, 16GB+ for large servers
- Storage: NVMe SSD for fast map loading and workshop content
- Network: Low-latency connection with adequate bandwidth (1Mbps per 8-10 players)
Hosting Provider Selection
When choosing GMod server hosting, prioritize:
- Single-core performance over multi-core count
- SSD storage for faster map changes and content delivery
- DDoS protection for server stability
- Control panel features for easy tickrate and addon management
- 24/7 support familiar with GMod-specific issues
Monitoring and Maintenance
Essential Monitoring Tools:
- Server performance graphs (CPU, RAM, network)
- Player count analytics
- Addon performance metrics
- Console error logging
Maintenance Schedule:
- Daily: Check console for errors, monitor player feedback
- Weekly: Review addon performance, update problematic addons
- Monthly: Full server optimization review, tickrate adjustment if needed
- Quarterly: Hardware performance evaluation, hosting plan review
Conclusion
Optimizing GMod servers requires balancing tickrate, addon efficiency, and smart map rotation while understanding the game’s single-threaded limitations. Success comes from continuous monitoring, regular maintenance, and adapting configurations to your specific player base and gamemode requirements.
The key to professional GMod server hosting is starting with solid fundamentals—proper tickrate for your player count, curated addon selection, and efficient map rotation—then fine-tuning based on real performance data and player feedback.
Remember: optimization is an ongoing process, not a one-time setup. Regular auditing and adjustment ensure your server maintains peak performance as your community grows and evolves.


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